So - To loosen the stress of actually doing the project, because lets face it, most projects you undertake, no matter what they are, can be so fun, but sometimes even a little bit stressfull.
So to keep at proper “routine” as it is, because fucking hell, i’m useless at deadlines :p - I’m going to do it as weekly updates, no matter how big or small, the updates will be posted here on a weekly basis.
So this weeks update:
All i have to say is, we have the working base terrain engine (Screenshot was posted a few days ago), in a language i’m new to - Even thats an accomplishment to me.
Next weeks update is primarily going to be populating the map with useful elements.